We already got more gameplay modes, more combat features and more (than the initially planned 12) characters/fighting styles are in the works. “The game is planned to be in Early Access for approximately two years, but this can change either way, depending on Player feedback.Įdit: Currently the scope of the game has become larger than what was planned at the Early Access release. Revenue from Early Access sales allows for making more and better quality content, such as an original soundtrack, professional voiceovers, hiring HEMA fencers for more mocap, etc.”Īpproximately how long will this game be in Early Access? As an independent developer, I don't have any deadlines or limitations making Hellish Quart, so I believe that early involvement of the Players will only be beneficial. As I'm making this game mostly alone and with a limited budget, I want You - the Players - to be involved in testing and improving the game.įeedback and suggestions from the core audience are essential for this game's final form. The controls must be tight, the animations must be perfect to the millisecond, the balance must be ideal, as well as the difficulty tiers.
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